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The Science of All Things - Combat Edition

Revamped Combat

During this test, you’ll not only experience a completely refreshed combat system, but also face off against a host of formidable foes making their first appearances in Silvernia. Each enemy features unique combat mechanics, striking visual design, and spectacular battle performances, all crafted to deliver exhilarating combat and a feast for the eyes.

Enhanced Performance Quality

All-New Battle Mechanics

Stunning Visual Effects

Combat Features

Parries

When a yellow circle appears as an enemy prepares to attack, parry just before the hit lands to reduce DMG taken and deal DMG to the enemy. Additionally, successful parries can be chained into combos, allowing you to rapidly unleash powerful attacks.

Executions

Once an enemy has been Stunned, you can perform an Execution on them to deal significant DMG.

Synchronised Combat

When a character performs a Charged Attack or unleashes a Charged Skill, switching to another character will cause the outgoing character to remain on the field until their current action is complete. By making clever use of this technique, you can have multiple characters fighting on the field at once. Combine their skills to unlock even more combat potential.

Battle Mechanics

Weakened States

After suffering an Execution, enemies will be left in a temporarily weakened state. Make use of this opportunity to unleash unrelenting attacks.

Resonance Effects

Characters build their Resonance meters as they attack. Once full, a Resonance Effect is triggered based on their Reactor attribute, significantly increasing their DMG dealt.

Casual Mode

While we continue to expand the strategic depth and gameplay possibilities offered by the game’s combat, we want to make sure that every Detective can enjoy the thrill of battle. If you prefer a more relaxed combat experience, try switching to “Casual Mode”. By repeatedly clicking the left mouse button, you can trigger a variety of stylish combos with ease, allowing you to quickly get the hang of combat and defeat formidable foes.

Additionally, when “Casual Mode” is enabled, characters will trigger a Time Dilation effect and be shown a prompt when they are about to be hit. Even Detectives experiencing Silvernia for the first time can remain calm amid the clash of blades, responding to danger with composure.

Source: Elementa Games — official announcement