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The Science of All Things - Local Edition: Morgue Street

Morgue Street

Morgue Street undoubtedly stands as one of the most iconic enclaves within High Peers. Serving as a vital thoroughfare connecting multiple districts, it acts as a sprawling crucible in which those of all social spheres and distant lands converge.

Though Morgue Street is a hornet’s nest of rival factions, no single power has ever managed to take full dominance. Instead, there exists a fragile equilibrium. One in which each standoff leaves the area poised on a knife-edge of lethal peril, and boundless opportunity.

Landmarks

Serving as both a cluttered headquarters and a modest flat, this agency is where the Detective lives and breathes all things investigation.

A rowdy establishment that becomes the beating heart of High Peers once dusk falls. Here, patrons from all walks of life drown their sorrows, lighten the burdens of daily life, and carouse with friends and strangers alike. Amidst a sea of drunken whispers, scandalous gossip, and half-remembered tales, vital clues lie waiting to be found.

A bustling place in which intellectuals, clerks, and merchants gather between shifts to refuel with coffee and light bites. The air hums with spirited discourse on affairs great and small. As conflicting opinions echo across the room, the establishment truly lives up to its name—a conduit for the city’s endless chatter.

Hostile Factions

Savage Metal-Blooded beasts hidden in plain sight throughout the metropolis, these creatures pass for ordinary citizens until exposed by the touch of high-purity Silverium. The unnatural transformation grants them monstrous strength and a feral, unhinged lust for violence.

A notorious criminal syndicate haunting every corner of High Peers. Though bound by a single moniker, they are a loose, chaotic coalition of smaller street gangs flying the same banner. Despite their fractured hierarchy, their overwhelming numbers make them a lethal threat that you would be wise not to underestimate.

A ragtag band of petty thugs, ever lurking in the streets and alleyways, always on the lookout for trouble to stir and pockets to pick.

*This is a work in progress and does not represent the final quality of the game.

Source: Elementa Games — official announcement